![]() Please note that the damage cap does not check for player deaths until the start of each Recruit Phase, meaning if someone concedes, disconnects, or dies during the Recruit Phase (Is Wrath Weaver ever really on your team?), the damage cap will still be present for that combat. Damage cap of 15 damage has been added until the first player dies.All players’ Battlegrounds ratings have been reset for a new season.We may further adjust the length of turns sometime in the future. ![]() The length of turns 3-9 have been increased by 5 seconds.Battlegrounds Specific Keyword added, Avenge: Does something after (x) friendly minions die.Everyone will start fresh with this update as ratings will be reset with the 21.2 patch to make way for a new season. We’ve also increased turn timers so that everyone has time to get familiar with the new content: the length of turns 3-9 have been increased by 5 seconds. We’ve added a damage cap of 15 damage until the first player dies, meaning that no player can take more than 15 damage from combat until the first player in a lobby dies or disconnects. Then, we’re replacing 37 minions with new ones and adding two new Heroes! You can get an idea of how the Avenge keyword works by checking out those new minions below.īefore you do, we’ve made a few fundamental changes we want to make you aware of. Are you ready for the biggest Battlegrounds update to date?! To start, we’re introducing an entirely new Battlegrounds specific keyword, Avenge, that does something after (x) friendly minions die.
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